One-Handed Melee Weapon (Martial)
|Name||Dmg (S)||Dmg (M)||Critical||Range||Weight||Type||Special|
|Ancestor’s Claim||1d6||1d8||19-20/x2||-||2 lbs.||S||Life Claim1|
|Name||DMG (S)||DMG (M)||Critical||Range||Misfire||Capacity||Weight||Type||Special|
|Scattershot||1d8||2d6||x3||10 ft.||1||-||18 lbs.||Sacred||Scatter only; Guardian Link2|
|Knight Cannon||40d6||30 ft.||100 lbs.||Sacred||Cone; Guardian Link2|
1 Life Claim: When a living creature is struck by a weapon with the Life Claim ability on it, it must make a Fortitude save (DC 10 + number of creatures claimed by wielder + CHA modifier). If it fails, the wielder of the Life Claim weapon gains half the damage dealt in hit points up to their maximum hit points.
2 Guardian Link: A weapon with the Guardian Link property requires the Guardian-subtype to use safely. A creature that does not possess the Guardian-subtype suffers a back blast effect as the weapon fires. This deals damage to the wielder equivalent to 1/4 of the damage dealt with the Guardian Link weapon. A creature with the Guardian-subtype gains a +2 bonus to attack rolls or +1 to save DC vs damage.